So I’ve started playing D&D again recently and I promised the guys I’d draw up their characters – assuming they lived through the first session – so here’s #1 Xanaphia.
The description I was given was: Xanaphia is female elf, currently wearing red pantaloons and likes gold… Thief – dual daggers – bit of a lone wolf and distrusting – very motivated by coin. Not much to go by but the Red Pantaloons are the first thing she stole off a corpse so had to get those in!
Long story short – we’re all lvl 1, and we’ve been thrown into some sort of tomb after a year of servitude in a prison, the first session was a bit hectic so we haven’t had a chance to swap backstories (we’re not discussing our characters backgrounds/skills/motivations out of game). So from what I can tell so far she’s friendly – happy go lucky but will get to every corpse before anyone else and steal all the money! – there must be a point where we start noticing her large bulges and odd klinking noise when she walks?!
She took the red pantaloons from the first body we found – here’s hoping they’re cursed or something because now that i’ve drawn ’em – it’s safe to say she should never be allowed to take them off again!!
#2 Shus Mallnow – Bard.
The Description: Gnome, carries a crossbow, not much of a fighter, he’s never without paper and quill. All his perform points are in Oratory. He has very high charm and is a bit of a rogue. Shus Mallnow (one of his many names), has had to stay at the back a bit during fights, but in my mind he is the leader of this troupe. I couldn’t help but take a bit of Shakespeare inspiration for this image. In the middle of the fight with the elemental he gave a stirring speech to rouse us on to victory. The idea of an epic Shakespearean speech mid-battle makes me chuckle – especially when Arcane Mark is getting his face caved in at the same time!
And here is #3 Arcane Mark.
Not really facial just an emo sort of look. Sorcerers don’t really wear anything on their top half as they need all wavy arm things while casting apparently.
Sort of a less badass, more emo version of the sorcerer from the players handbook is what I originally imagined.
Probably for familiar I am planning a rat or something, though later with some demonic influences I might change it into something cooler.
As a rampant graffiti artist he has also probably practiced some runes on himself, similar to the crappy ones most tattoo artists do when they’re starting out.
So Zac has been role playing this guy like a moody teenager – moping around not wanting to take part properly – saying “whatever” alot.
But he’s also been the most effective damage giver(?) in the party so far.
Although the highlight of the game was when Arcane Mark stepped into an Earth Elemental bed – it almost knocked in half- you can see his now permanent black eye 😉
– it’s safe to say she should never be allowed to take them off again!!
#4 Butch Bashstuff – Cleric.
The description: Butch Bashstuff is the strongest party member, and after being repeatedly hit on the head as a kid – not the smartest. Half-Elf – Cleric of Tymora. She’s a Red Head – Amazonian type / Irish boxer. Quite happy the way this one has come out, I’ve given her some leather armour and because, as a party, we don’t have any weapons yet she’s swing a femur.
Desires all magical knowledge, hungers for magical items, bordering on kleptomania when it comes to magical items.
Has a thing for Halflings (because he’s taller than them), likes people who don’t know anything about magic. Disliking for elves, tall people and any real magic users.
Started as a rouge Lvl1 with no magic this was hard to play at first.
#6 Unfinished concept.